
Joe ejector seats always worked, parachutes were always ready to flawlessly deploy, and cardboard characters always landed safely on the bushes below. And real, whole, important characters died off, often going out in a blaze of flames, blood and glory, genuinely shocking and saddening viewers. Robotech had depth, and it had death! Characters fell in love! There were incestous pairings and interracial relations before any of it was popular. Joe and Transformers franchises, classics in their own right.
Robotek sprites series#
This series easily outclassed more American efforts such as the Hasbro-driven G.I. Sadly, while somewhat enjoyable, in the end, Robotech: The Macross Saga leaves us with blue balls once again.Īnd so much was riding on this! Robotech isn’t just a GameBoy Advance game for me-I have loved this Robotech phenomenon since I was a little kid slurping up Honeycomb, similarly sopping up the cartoon drama on Saturday mornings.
Robotek sprites portable#
And finding an exceptional portable shooter… well, that’s like that diehard gamer having a girlfriend and knowing what to do with her. Finding a portable shooter has always been akin to a diehard gamer finding a girlfriend. Scouring the libraries of the original GameBoy, Sega’s Game Gear, Atari’s Lynx and the NeoGeo Pocket yields precious little. Sadly, while somewhat enjoyable, in the end, Robotech: The Macross Saga leaves us with blue balls once again. "Scouring the libraries of the original GameBoy, Sega’s Game Gear, Atari’s Lynx and the NeoGeo Pocket yields precious little. Thanks to the coders of EDGE for creating/maintaining the greatest Doom port ever(IMHO).Robotech: The Macross Saga (Game Boy Advance) review
Robotek sprites mod#
Note that I'm not abandoning this project, but I have to be realistic and with every year (year!?) that passes the chances greatly diminish Sad This way at least, the folks who have been following this project will have something to see for all the waiting, patience and support that they have shown me over the years.Īlmost all of the work in this mod is my own (even the crappy midis), except for a few textures donated to me by Mr.J and Kaiowas, and a few sprites I borrowed from Lil' White Mouse. I'm releasing this because I've done almost no work on it for a long time now, and I want it to get out into the public, even if incomplete, in case I never get around to finishing it. If you find bugs please feel free to let me know: I know about a lot of them already but it's nice to compare lists Wink Also, some stuff is the way it is because the EDGE engine couldn't do it any other way back in 2001, though now it's a different story (and hopefully I'll get around to updating that stuff). I have been working on this project, on my own, since 2001 and unfortunately it shows: you'll notice that some parts look quite dated while other parts will look better. This mod is a Work In Progress (WIP): What that boils down to is that it is a copy of what I have done up to now and is more of a developer version than anything else. Batch method: Double-click "PlayRobotechFirstgen.bat" GUI method: Double-click "FirstGen.exe" and press "Play!"Ģ.
